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    Currently displaying 39 items: Combat Type - Melee
    Aged Paddle
    Aged Paddle

    Class: Mace
    Rarity: Epic
    Equip: Both Hands

    To Hit: 2
    Damage: 3 - 9
    Type of Damage: Melee (Crushing)
    Durability: 250 * quality
    Set: Mini Ludum Set Unknown yet
    Primary Skill: Mace Fighting
    Secondary Skill: Parry

    Temporary Skills:
    +0.75 Strength * quality level
    +0.5 Swimming * quality level
    +0.5 Fishing * quality level
    Average value:
    Cheap:unknown
    Normal:unknown
    Expert:unknown
    Master:unknown
    Grand Master:unknown
    Grail:unknown

    Assassin's Dagger
    Assassin's Dagger

    Class: Dagger
    Rarity: Uncommon
    Equip: Main Hand

    Initiative: 4
    To Hit: 1
    Damage: 4 - 6
    Type of Damage: Melee (Piercing)
    Durability: 500 * quality
    Primary Skill: Dagger Fighting
    Secondary Skill: Back Stabbing

    Temporary Skills:
    +0.5 Dagger Fighting * quality level
    +0.5 Back Stabbing * quality level
    +0.4 Arms Master * quality level
    Average value:
    Cheap:52 Silver71 Bronze
    Normal:52 Silver72 Bronze
    Expert:65 Silver
    Master:65 Silver1 Bronze
    Grand Master:65 Silver2 Bronze
    Grail:65 Silver3 Bronze

    Balanced Bandit Dagger
    Balanced Bandit Dagger

    Class: Dagger
    Rarity: Rare
    Equip: Main Hand

    Initiative: 3
    To Hit: 2
    Damage: 5 - 8
    Type of Damage: Melee (Piercing)
    Durability: 450 * quality
    Primary Skill: Dagger Fighting
    Secondary Skill: Back Stabbing

    Temporary Skills:
    +0.5 Dagger Fighting * quality level
    +0.5 Back Stabbing * quality level
    Average value:
    Cheap:1 Gold
    Normal:1 Gold1 Bronze
    Expert:1 Gold2 Bronze
    Master:1 Gold3 Bronze
    Grand Master:1 Gold4 Bronze
    Grail:2 Gold12 Silver50 Bronze

    Bandalf's Staff
    Bandalf's Staff

    Class: Staff
    Rarity: Uncommon
    Equip: Both Hands

    Damage: 1 - 2
    Type of Damage: Melee (Crushing)
    Durability: 200 * quality
    Primary Skill: Staff Fighting
    Secondary Skill: Parry

    Temporary Skills:
    +2 Constitution * quality level
    +1 Dodge * quality level
    +1 Staff Fighting * quality level
    Average value:
    Cheap:5 Silver26 Bronze
    Normal:6 Silver80 Bronze
    Expert:10 Silver
    Master:10 Silver1 Bronze
    Grand Master:10 Silver2 Bronze
    Grail:10 Silver3 Bronze

    Berthulda's Greataxe
    Berthulda's Greataxe

    Class: Axe
    Rarity: Exceptional
    Equip: Both Hands

    Initiative: -5
    To Hit: -6
    Damage: 8 - 18
    Type of Damage: Melee (Slashing)
    Durability: 1,500 * quality
    Primary Skill: Axe Fighting
    Secondary Skill: Cleaving

    Temporary Skills:
    +1 Axe Fighting * quality level
    +0.7 Cleaving * quality level
    +1 Two Handed Fighting * quality level
    Average value:
    Cheap:unknown
    Normal:unknown
    Expert:unknown
    Master:unknown
    Grand Master:1 Gold20 Silver
    Grail:9 Gold54 Silver10 Bronze

    Blood Moon Stabber
    Blood Moon Stabber

    Class: Dagger
    Rarity: Epic
    Equip: Main Hand

    Initiative: 5
    Defense: -5
    To Hit: 2
    Damage: 6 - 9
    Type of Damage: Melee (Piercing)
    Durability: 500 * quality
    Primary Skill: Dagger Fighting
    Secondary Skill: Back Stabbing

    Temporary Skills:
    +0.5 Regeneration * quality level
    +1 Dagger Fighting * quality level
    +0.5 Back Stabbing * quality level
    Average value:
    Cheap:unknown
    Normal:unknown
    Expert:20 Silver
    Master:20 Silver1 Bronze
    Grand Master:20 Silver2 Bronze
    Grail:5 Gold1 Silver64 Bronze

    Carnifex Crescent
    Carnifex Crescent

    Class: Axe
    Rarity: Rare
    Equip: Main Hand

    Damage: 5 - 10
    Type of Damage: Melee (Slashing)
    Durability: 450 * quality
    Set: Carnifex Set Chance to have monster kills count double during the Cleansing Event by 2% + 3% * lowest quality level of the equipped set.
    Primary Skill: Axe Fighting
    Secondary Skill: Cleaving

    Temporary Skills:
    +0.5 Axe Fighting * quality level
    Average value:
    Cheap:10 Silver58 Bronze
    Normal:13 Silver67 Bronze
    Expert:23 Silver70 Bronze
    Master:23 Silver71 Bronze
    Grand Master:32 Silver85 Bronze
    Grail:60 Silver9 Bronze

    Celebration Staff
    Celebration Staff

    Class: Staff
    Rarity: Exceptional
    Equip: Both Hands

    Initiative: 6
    To Hit: 6
    Damage: 3 - 9
    Type of Damage: Melee (Crushing)
    Durability: 800 * quality
    Set: Celebration Set Unknown yet
    Primary Skill: Staff Fighting
    Secondary Skill: Killing Blow

    Temporary Skills:
    +2 Agility * quality level
    +1.5 Staff Fighting * quality level
    +1 Melee * quality level
    Average value:
    Cheap:unknown
    Normal:unknown
    Expert:unknown
    Master:unknown
    Grand Master:unknown
    Grail:5 Gold

    Claymore
    Claymore

    Class: Sword
    Rarity: Uncommon
    Equip: Both Hands

    Initiative: -5
    Defense: -5
    To Hit: 5
    Damage: 5 - 12
    Type of Damage: Melee (Slashing)
    Durability: 450 * quality
    Primary Skill: Sword Fighting
    Secondary Skill: Parry

    Temporary Skills:
    +1 Two Handed Fighting * quality level
    -7 Parry + (1 * quality level)
    Average value:
    Cheap:14 Silver
    Normal:16 Silver67 Bronze
    Expert:25 Silver95 Bronze
    Master:25 Silver96 Bronze
    Grand Master:25 Silver97 Bronze
    Grail:89 Silver

    Common Spear
    Common Spear

    Class: Polearm
    Rarity: Common
    Equip: Both Hands

    Damage: 2 - 10
    Type of Damage: Melee (Piercing)
    Durability: 800 * quality
    Primary Skill: Polearm Fighting
    Secondary Skill: Parry
    Average value:
    Cheap:10 Silver23 Bronze
    Normal:16 Silver56 Bronze
    Expert:16 Silver57 Bronze
    Master:16 Silver58 Bronze
    Grand Master:16 Silver59 Bronze
    Grail:16 Silver60 Bronze

    Crude Axe
    Crude Axe

    Class: Axe
    Rarity: Common
    Equip: Both Hands

    Damage: 4 - 8
    Type of Damage: Melee (Slashing)
    Durability: 1,000 * quality
    Primary Skill: Axe Fighting
    Secondary Skill: Cleaving
    Average value:
    Cheap:6 Silver17 Bronze
    Normal:20 Silver22 Bronze
    Expert:20 Silver23 Bronze
    Master:20 Silver24 Bronze
    Grand Master:20 Silver25 Bronze
    Grail:20 Silver26 Bronze

    Cute Teddy Bear
    Cute Teddy Bear

    Class: Unarmed
    Rarity: Legendary
    Equip: Main Hand

    Initiative: 10
    To Hit: 10
    Damage: 6 - 12
    Type of Damage: Melee (Crushing)
    Durability: 1,000 * quality
    Primary Skill: Unarmed Fighting
    Secondary Skill: Martial Arts
    Average value:
    Cheap:1 Bronze
    Normal:1 Bronze
    Expert:1 Bronze
    Master:1 Bronze
    Grand Master:1 Bronze
    Grail:2 Gold50 Bronze

    Cutlass
    Cutlass

    Class: Sword
    Rarity: Uncommon
    Equip: Main Hand

    Initiative: -3
    Damage: 4 - 8
    Type of Damage: Melee (Slashing)
    Durability: 350 * quality
    Primary Skill: Sword Fighting
    Secondary Skill: Parry
    Average value:
    Cheap:unknown
    Normal:13 Silver
    Expert:13 Silver1 Bronze
    Master:20 Silver
    Grand Master:35 Silver
    Grail:35 Silver1 Bronze

    Dreadful Smasher
    Dreadful Smasher

    Class: Mace
    Rarity: Epic
    Equip: Main Hand

    Initiative: -3
    To Hit: -3
    Damage: 6 - 12
    Type of Damage: Melee (Crushing)
    Durability: 600 * quality
    Primary Skill: Mace Fighting
    Secondary Skill: Killing Blow

    Temporary Skills:
    +1 Mace Fighting * quality level
    +1 Killing Blow * quality level
    Average value:
    Cheap:unknown
    Normal:96 Silver5 Bronze
    Expert:1 Gold50 Silver
    Master:1 Gold50 Silver1 Bronze
    Grand Master:2 Gold
    Grail:4 Gold

    Fred's Staff of Doom
    Fred's Staff of Doom

    Class: Staff
    Rarity: Epic
    Equip: Both Hands

    Damage: 1 - 2
    Type of Damage: Melee (Crushing)
    Durability: 100 * quality
    Primary Skill: Staff Fighting
    Secondary Skill: Parry

    Temporary Skills:
    +2 Constitution * quality level
    +1 Dodge * quality level
    +1 Staff Fighting * quality level
    Average value:
    Cheap:10 Silver
    Normal:24 Silver
    Expert:24 Silver1 Bronze
    Master:24 Silver2 Bronze
    Grand Master:24 Silver3 Bronze
    Grail:24 Silver4 Bronze

    Grail Blade
    Grail Blade

    Class: Sword
    Rarity: Mythical
    Equip: Main Hand

    Initiative: 100
    To Hit: 100
    Damage: 80 - 100
    Type of Damage: Melee (Slashing)
    Durability: 50,000 * quality
    Primary Skill: Sword Fighting
    Secondary Skill: Killing Blow

    Temporary Skills:
    +5 Agility * quality level
    +5 Melee * quality level
    +5 Slashing * quality level
    +5 Killing Blow * quality level
    +5 Parry * quality level
    +5 Sword Fighting * quality level
    Average value:
    Cheap:unknown
    Normal:unknown
    Expert:unknown
    Master:unknown
    Grand Master:unknown
    Grail:unknown

    Jousting Lance
    Jousting Lance

    Class: Polearm
    Rarity: Common
    Equip: Main Hand

    Damage: 1 - 2
    Type of Damage: Melee (Piercing)
    Durability: 10 * quality
    Primary Skill: Polearm Fighting
    Average value:
    Cheap:86 Bronze
    Normal:7 Silver50 Bronze
    Expert:7 Silver51 Bronze
    Master:7 Silver52 Bronze
    Grand Master:7 Silver53 Bronze
    Grail:17 Silver50 Bronze

    Legio Rex Hasta
    Legio Rex Hasta

    Class: Polearm
    Rarity: Exceptional
    Equip: Main Hand

    Initiative: 6
    To Hit: 2
    Damage: 3 - 12
    Type of Damage: Melee (Piercing)
    Durability: 800 * quality
    Primary Skill: Polearm Fighting
    Secondary Skill: Aiming

    Temporary Skills:
    +1 Polearm Fighting * quality level
    +1 Melee * quality level
    +0.6 Piercing * quality level
    +0.5 Luck * quality level
    Average value:
    Cheap:unknown
    Normal:unknown
    Expert:unknown
    Master:unknown
    Grand Master:unknown
    Grail:7 Gold59 Silver81 Bronze

    Nuldrim's Runesword
    Nuldrim's Runesword

    Class: Sword
    Rarity: Exceptional
    Equip: Main Hand

    Initiative: 2
    To Hit: 5
    Damage: 5 - 9
    Type of Damage: Melee (Slashing)
    Durability: 1,250 * quality
    Primary Skill: Sword Fighting
    Secondary Skill: Parry

    Temporary Skills:
    +1 Sword Fighting * quality level
    +0.75 Parry * quality level
    +0.5 Arms Master * quality level
    Average value:
    Cheap:unknown
    Normal:unknown
    Expert:unknown
    Master:unknown
    Grand Master:unknown
    Grail:6 Gold88 Silver77 Bronze

    Party Donkey Pinata
    Party Donkey Pinata

    Class: Mace
    Rarity: Epic
    Equip: Main Hand

    To Hit: 2
    Damage: 2 - 4
    Type of Damage: Melee (Crushing)
    Durability: 50 * quality
    Primary Skill: Mace Fighting
    Secondary Skill: Killing Blow

    Temporary Skills:
    +0.5 Arms Master * quality level
    Average value:
    Cheap:unknown
    Normal:unknown
    Expert:unknown
    Master:unknown
    Grand Master:unknown
    Grail:8 Silver78 Bronze

    Right Handed Dagger
    Right Handed Dagger

    Class: Dagger
    Rarity: Common
    Equip: Main Hand

    Initiative: 2
    To Hit: 1
    Damage: 2 - 4
    Type of Damage: Melee (Piercing)
    Durability: 300 * quality
    Primary Skill: Dagger Fighting
    Secondary Skill: Back Stabbing
    Average value:
    Cheap:1 Silver60 Bronze
    Normal:1 Silver61 Bronze
    Expert:12 Silver50 Bronze
    Master:12 Silver51 Bronze
    Grand Master:12 Silver52 Bronze
    Grail:12 Silver53 Bronze

    Simple Staff
    Simple Staff

    Class: Staff
    Rarity: Common
    Equip: Both Hands

    Damage: 1 - 2
    Type of Damage: Melee (Crushing)
    Durability: 100 * quality
    Primary Skill: Staff Fighting
    Secondary Skill: Parry
    Average value:
    Cheap:86 Bronze
    Normal:87 Bronze
    Expert:99 Bronze
    Master:8 Silver
    Grand Master:8 Silver1 Bronze
    Grail:8 Silver2 Bronze

    Spiked Club
    Spiked Club

    Class: Mace
    Rarity: Common
    Equip: Main Hand

    To Hit: 3
    Damage: 3 - 8
    Type of Damage: Melee (Crushing)
    Durability: 500 * quality
    Primary Skill: Mace Fighting
    Secondary Skill: Killing Blow
    Average value:
    Cheap:8 Silver16 Bronze
    Normal:8 Silver17 Bronze
    Expert:8 Silver18 Bronze
    Master:8 Silver23 Bronze
    Grand Master:8 Silver74 Bronze
    Grail:11 Silver50 Bronze

    Town Militia Pick
    Town Militia Pick

    Class: Mace
    Rarity: Rare
    Equip: Main Hand

    Initiative: -1
    Damage: 5 - 9
    Type of Damage: Melee (Piercing)
    Durability: 400 * quality
    Set: Town Militia Set Increases the Town Militia Experience gained by 2% * lowest quality level of the equipped set.
    Primary Skill: Mace Fighting
    Secondary Skill: Killing Blow

    Temporary Skills:
    +0.5 Mace Fighting * quality level
    +0.2 Killing Blow * quality level
    Average value:
    Cheap:4 Silver63 Bronze
    Normal:23 Silver33 Bronze
    Expert:23 Silver34 Bronze
    Master:40 Silver48 Bronze
    Grand Master:40 Silver49 Bronze
    Grail:96 Silver33 Bronze

    Varidyn's Smile
    Varidyn's Smile

    Class: Dagger
    Rarity: Epic
    Equip: Main Hand

    Initiative: 4
    To Hit: 1
    Damage: 6 - 8
    Type of Damage: Melee (Piercing)
    Durability: 350 * quality
    Primary Skill: Dagger Fighting
    Secondary Skill: Back Stabbing

    Temporary Skills:
    +1 Dagger Fighting * quality level
    +1 Back Stabbing * quality level
    Average value:
    Cheap:3 Gold
    Normal:4 Gold50 Silver
    Expert:4 Gold50 Silver1 Bronze
    Master:4 Gold50 Silver2 Bronze
    Grand Master:9 Gold
    Grail:9 Gold1 Bronze

    Voulge
    Voulge

    Class: Polearm
    Rarity: Common
    Equip: Both Hands

    Initiative: 2
    Damage: 1 - 11
    Type of Damage: Melee (Slashing)
    Durability: 300 * quality
    Primary Skill: Polearm Fighting
    Secondary Skill: Cleaving

    Temporary Skills:
    -7 Charisma + (1 * quality level)
    Average value:
    Cheap:9 Silver23 Bronze
    Normal:9 Silver24 Bronze
    Expert:9 Silver25 Bronze
    Master:25 Silver
    Grand Master:25 Silver1 Bronze
    Grail:32 Silver80 Bronze

    Whip
    Whip

    Class: Unarmed
    Rarity: Uncommon
    Equip: Main Hand

    Initiative: 5
    Damage: 1 - 5
    Type of Damage: Melee (Slashing)
    Durability: 200 * quality
    Primary Skill: Unarmed Fighting
    Secondary Skill: Martial Arts

    Temporary Skills:
    +1 First Strike * quality level
    Average value:
    Cheap:48 Silver59 Bronze
    Normal:68 Silver33 Bronze
    Expert:68 Silver34 Bronze
    Master:68 Silver35 Bronze
    Grand Master:68 Silver36 Bronze
    Grail:68 Silver37 Bronze

    Burebista's Scutum
    Burebista's Scutum

    Class: Shield
    Rarity: Epic
    Equip: Off Hand

    Initiative: -4
    Defense: 8
    Damage: 2 - 6
    Type of Damage: Melee (Crushing)
    Durability: 800 * quality
    Primary Skill: Shield Fighting
    Secondary Skill: Blocking

    Temporary Skills:
    +0.4 Luck * quality level
    +0.5 Blocking * quality level
    +0.7 Shield Fighting * quality level
    Average value:
    Cheap:98 Silver33 Bronze
    Normal:2 Gold53 Silver50 Bronze
    Expert:2 Gold53 Silver51 Bronze
    Master:2 Gold53 Silver52 Bronze
    Grand Master:2 Gold53 Silver53 Bronze
    Grail:5 Gold52 Silver50 Bronze

    Carnifex Scutum
    Carnifex Scutum

    Class: Shield
    Rarity: Rare
    Equip: Off Hand

    Initiative: -2
    Defense: 5
    Damage: 1 - 3
    Type of Damage: Melee (Crushing)
    Durability: 400 * quality
    Set: Carnifex Set Chance to have monster kills count double during the Cleansing Event by 2% + 3% * lowest quality level of the equipped set.
    Primary Skill: Shield Fighting
    Secondary Skill: Blocking

    Temporary Skills:
    +0.75 Shield Fighting * quality level
    Average value:
    Cheap:5 Silver66 Bronze
    Normal:5 Silver67 Bronze
    Expert:6 Silver22 Bronze
    Master:6 Silver23 Bronze
    Grand Master:51 Silver33 Bronze
    Grail:51 Silver34 Bronze

    Grail Warden
    Grail Warden

    Class: Shield
    Rarity: Mythical
    Equip: Off Hand

    Defense: 100
    Damage: 10 - 35
    Type of Damage: Melee (Crushing)
    Durability: 50,000 * quality
    Primary Skill: Shield Fighting
    Secondary Skill: Blocking

    Temporary Skills:
    +5 Constitution * quality level
    +5 Patience * quality level
    +5 Retreat * quality level
    +5 Blocking * quality level
    +5 Dodge * quality level
    +5 Shield Fighting * quality level
    Average value:
    Cheap:unknown
    Normal:unknown
    Expert:unknown
    Master:unknown
    Grand Master:unknown
    Grail:unknown

    Left Handed Dagger
    Left Handed Dagger

    Class: Dagger
    Rarity: Common
    Equip: Off Hand

    Initiative: 2
    To Hit: 1
    Damage: 2 - 4
    Type of Damage: Melee (Piercing)
    Durability: 300 * quality
    Primary Skill: Dagger Fighting
    Secondary Skill: Back Stabbing
    Average value:
    Cheap:2 Silver93 Bronze
    Normal:11 Silver
    Expert:11 Silver
    Master:15 Silver
    Grand Master:20 Silver
    Grail:21 Silver75 Bronze

    Party Bloon
    Party Bloon

    Class: Unarmed
    Rarity: Epic
    Equip: Off Hand

    Initiative: 2
    Damage: 1 - 2
    Type of Damage: Melee (Crushing)
    Durability: 10 * quality
    Primary Skill: Unarmed Fighting
    Secondary Skill: Killing Blow

    Temporary Skills:
    +0.5 Luck * quality level
    Average value:
    Cheap:20 Silver
    Normal:20 Silver
    Expert:20 Silver1 Bronze
    Master:20 Silver2 Bronze
    Grand Master:20 Silver3 Bronze
    Grail:51 Silver88 Bronze

    Pie Fork
    Pie Fork

    Class: Dagger
    Rarity: Rare
    Equip: Off Hand

    Initiative: 2
    To Hit: 1
    Damage: 2 - 4
    Type of Damage: Melee (Piercing)
    Durability: 400 * quality
    Primary Skill: Dagger Fighting
    Secondary Skill: Back Stabbing

    Temporary Skills:
    +1 Cooking * quality level
    Average value:
    Cheap:10 Bronze
    Normal:11 Bronze
    Expert:12 Bronze
    Master:22 Bronze
    Grand Master:2 Silver
    Grail:2 Silver1 Bronze

    Sturdy Nunchaku
    Sturdy Nunchaku

    Class: Unarmed
    Rarity: Epic
    Equip: Off Hand

    Initiative: 7
    To Hit: 3
    Damage: 1 - 10
    Type of Damage: Melee (Crushing)
    Durability: 999 * quality
    Primary Skill: Unarmed Fighting
    Secondary Skill: Martial Arts

    Temporary Skills:
    +1 Unarmed Fighting * quality level
    +0.5 Martial Arts * quality level
    Average value:
    Cheap:unknown
    Normal:77 Silver52 Bronze
    Expert:2 Gold
    Master:2 Gold1 Bronze
    Grand Master:2 Gold2 Bronze
    Grail:3 Gold

    Town Militia Shield
    Town Militia Shield

    Class: Shield
    Rarity: Rare
    Equip: Off Hand

    Initiative: -2
    Defense: 4
    Damage: 1 - 3
    Type of Damage: Melee (Crushing)
    Durability: 400 * quality
    Set: Town Militia Set Increases the Town Militia Experience gained by 2% * lowest quality level of the equipped set.
    Primary Skill: Shield Fighting
    Secondary Skill: Blocking

    Temporary Skills:
    +0.5 Blocking * quality level
    +0.5 Shield Fighting * quality level
    Average value:
    Cheap:10 Silver65 Bronze
    Normal:10 Silver66 Bronze
    Expert:10 Silver67 Bronze
    Master:25 Silver78 Bronze
    Grand Master:25 Silver79 Bronze
    Grail:25 Silver80 Bronze

    Varidyn's Kiss
    Varidyn's Kiss

    Class: Dagger
    Rarity: Epic
    Equip: Off Hand

    Initiative: 4
    To Hit: 1
    Damage: 6 - 8
    Type of Damage: Melee (Piercing)
    Durability: 350 * quality
    Primary Skill: Dagger Fighting
    Secondary Skill: Back Stabbing

    Temporary Skills:
    +1 Dagger Fighting * quality level
    +1 Back Stabbing * quality level
    Average value:
    Cheap:2 Gold5 Silver56 Bronze
    Normal:3 Gold33 Silver33 Bronze
    Expert:3 Gold33 Silver34 Bronze
    Master:3 Gold33 Silver35 Bronze
    Grand Master:3 Gold33 Silver36 Bronze
    Grail:9 Gold33 Silver79 Bronze

    Wooden Shield
    Wooden Shield

    Class: Shield
    Rarity: Common
    Equip: Off Hand

    Initiative: -3
    Defense: 4
    Damage: 1 - 3
    Type of Damage: Melee (Crushing)
    Durability: 300 * quality
    Primary Skill: Shield Fighting
    Secondary Skill: Blocking
    Average value:
    Cheap:6 Silver60 Bronze
    Normal:8 Silver10 Bronze
    Expert:11 Silver17 Bronze
    Master:15 Silver17 Bronze
    Grand Master:19 Silver17 Bronze
    Grail:19 Silver18 Bronze

    Grail Horseshoes
    Grail Horseshoes

    Class:
    Rarity: Mythical
    Equip: Mount Legs

    Initiative: 100
    Damage: 10 - 20
    Type of Damage: Melee (Crushing)
    Durability: 50,000 * quality

    Temporary Skills:
    +5 Charging * quality level
    +5 Riding * quality level
    Average value:
    Cheap:unknown
    Normal:unknown
    Expert:unknown
    Master:unknown
    Grand Master:unknown
    Grail:unknown

    Horseshoes
    Horseshoes

    Class:
    Rarity: Common
    Equip: Mount Legs

    Damage: 1 - 2
    Type of Damage: Melee (Crushing)
    Durability: 800 * quality

    Temporary Skills:
    +2 Riding * quality level
    Average value:
    Cheap:9 Silver17 Bronze
    Normal:16 Silver30 Bronze
    Expert:32 Silver55 Bronze
    Master:34 Silver40 Bronze
    Grand Master:34 Silver41 Bronze
    Grail:34 Silver42 Bronze