List of Equipment
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    Currently displaying 12 items: Damage Type - Piercing
    Assassin's Dagger
    Assassin's Dagger

    Class: Dagger
    Rarity: Uncommon
    Equip: Main Hand

    Initiative: 4
    To Hit: 1
    Damage: 4 - 6
    Type of Damage: Melee (Piercing)
    Durability: 400 * quality
    Primary Skill: Dagger Fighting
    Secondary Skill: Back Stabbing

    Temporary Skills:
    +0.5 Dagger Fighting * quality level
    +0.5 Back Stabbing * quality level
    +0.4 Arms Master * quality level
    Average value:
    Cheap:52 Silver71 Bronze
    Normal:52 Silver72 Bronze
    Expert:65 Silver
    Master:65 Silver1 Bronze
    Grand Master:65 Silver2 Bronze
    Grail:65 Silver3 Bronze

    Balanced Bandit Dagger
    Balanced Bandit Dagger

    Class: Dagger
    Rarity: Rare
    Equip: Main Hand

    Initiative: 3
    To Hit: 2
    Damage: 5 - 8
    Type of Damage: Melee (Piercing)
    Durability: 450 * quality
    Primary Skill: Dagger Fighting
    Secondary Skill: Back Stabbing

    Temporary Skills:
    +0.5 Dagger Fighting * quality level
    +0.5 Back Stabbing * quality level
    Average value:
    Cheap:1 Gold
    Normal:1 Gold1 Bronze
    Expert:1 Gold2 Bronze
    Master:1 Gold3 Bronze
    Grand Master:1 Gold4 Bronze
    Grail:2 Gold38 Silver12 Bronze

    Blood Moon Stabber
    Blood Moon Stabber

    Class: Dagger
    Rarity: Epic
    Equip: Main Hand

    Initiative: 5
    Defense: -5
    To Hit: 2
    Damage: 6 - 9
    Type of Damage: Melee (Piercing)
    Durability: 500 * quality
    Primary Skill: Dagger Fighting
    Secondary Skill: Back Stabbing

    Temporary Skills:
    +0.5 Regeneration * quality level
    +1 Dagger Fighting * quality level
    +0.5 Back Stabbing * quality level
    Average value:
    Cheap:unknown
    Normal:unknown
    Expert:20 Silver
    Master:20 Silver1 Bronze
    Grand Master:20 Silver2 Bronze
    Grail:5 Gold1 Silver64 Bronze

    Common Spear
    Common Spear

    Class: Polearm
    Rarity: Common
    Equip: Both Hands

    Damage: 2 - 10
    Type of Damage: Melee (Piercing)
    Durability: 500 * quality
    Primary Skill: Polearm Fighting
    Secondary Skill: Parry
    Average value:
    Cheap:10 Silver23 Bronze
    Normal:16 Silver56 Bronze
    Expert:16 Silver57 Bronze
    Master:16 Silver58 Bronze
    Grand Master:16 Silver59 Bronze
    Grail:16 Silver60 Bronze

    Jousting Lance
    Jousting Lance

    Class: Polearm
    Rarity: Common
    Equip: Main Hand

    Damage: 1 - 2
    Type of Damage: Melee (Piercing)
    Durability: 10 * quality
    Primary Skill: Polearm Fighting
    Average value:
    Cheap:86 Bronze
    Normal:7 Silver50 Bronze
    Expert:7 Silver51 Bronze
    Master:7 Silver52 Bronze
    Grand Master:7 Silver53 Bronze
    Grail:17 Silver50 Bronze

    Legio Rex Hasta
    Legio Rex Hasta

    Class: Polearm
    Rarity: Exceptional
    Equip: Main Hand

    Initiative: 6
    To Hit: 2
    Damage: 3 - 12
    Type of Damage: Melee (Piercing)
    Durability: 800 * quality
    Primary Skill: Polearm Fighting
    Secondary Skill: Aiming

    Temporary Skills:
    +1 Polearm Fighting * quality level
    +1 Melee * quality level
    +0.6 Piercing * quality level
    +0.5 Luck * quality level
    Average value:
    Cheap:unknown
    Normal:unknown
    Expert:unknown
    Master:unknown
    Grand Master:unknown
    Grail:7 Gold59 Silver81 Bronze

    Right Handed Dagger
    Right Handed Dagger

    Class: Dagger
    Rarity: Common
    Equip: Main Hand

    Initiative: 2
    To Hit: 1
    Damage: 2 - 4
    Type of Damage: Melee (Piercing)
    Durability: 300 * quality
    Primary Skill: Dagger Fighting
    Secondary Skill: Back Stabbing
    Average value:
    Cheap:1 Silver60 Bronze
    Normal:1 Silver61 Bronze
    Expert:12 Silver50 Bronze
    Master:12 Silver51 Bronze
    Grand Master:12 Silver52 Bronze
    Grail:12 Silver53 Bronze

    Town Militia Pick
    Town Militia Pick

    Class: Mace
    Rarity: Rare
    Equip: Main Hand

    Initiative: -1
    Damage: 5 - 9
    Type of Damage: Melee (Piercing)
    Durability: 400 * quality
    Set: Town Militia Set Increases the Town Militia Experience gained by 2% * lowest quality level of the equipped set.
    Primary Skill: Mace Fighting
    Secondary Skill: Killing Blow

    Temporary Skills:
    +0.5 Mace Fighting * quality level
    +0.2 Killing Blow * quality level
    Average value:
    Cheap:4 Silver63 Bronze
    Normal:23 Silver33 Bronze
    Expert:23 Silver34 Bronze
    Master:40 Silver48 Bronze
    Grand Master:40 Silver49 Bronze
    Grail:96 Silver33 Bronze

    Varidyn's Smile
    Varidyn's Smile

    Class: Dagger
    Rarity: Epic
    Equip: Main Hand

    Initiative: 4
    To Hit: 1
    Damage: 6 - 8
    Type of Damage: Melee (Piercing)
    Durability: 550 * quality
    Primary Skill: Dagger Fighting
    Secondary Skill: Back Stabbing

    Temporary Skills:
    +1 Dagger Fighting * quality level
    +1 Back Stabbing * quality level
    Average value:
    Cheap:3 Gold
    Normal:4 Gold50 Silver
    Expert:4 Gold50 Silver1 Bronze
    Master:4 Gold50 Silver2 Bronze
    Grand Master:9 Gold
    Grail:9 Gold1 Bronze

    Left Handed Dagger
    Left Handed Dagger

    Class: Dagger
    Rarity: Common
    Equip: Off Hand

    Initiative: 2
    To Hit: 1
    Damage: 2 - 4
    Type of Damage: Melee (Piercing)
    Durability: 300 * quality
    Primary Skill: Dagger Fighting
    Secondary Skill: Back Stabbing
    Average value:
    Cheap:2 Silver93 Bronze
    Normal:11 Silver
    Expert:11 Silver
    Master:15 Silver
    Grand Master:20 Silver
    Grail:21 Silver75 Bronze

    Pie Fork
    Pie Fork

    Class: Dagger
    Rarity: Rare
    Equip: Off Hand

    Initiative: 2
    To Hit: 1
    Damage: 2 - 4
    Type of Damage: Melee (Piercing)
    Durability: 400 * quality
    Primary Skill: Dagger Fighting
    Secondary Skill: Back Stabbing

    Temporary Skills:
    +1 Cooking * quality level
    Average value:
    Cheap:10 Bronze
    Normal:11 Bronze
    Expert:12 Bronze
    Master:22 Bronze
    Grand Master:2 Silver
    Grail:2 Silver1 Bronze

    Varidyn's Kiss
    Varidyn's Kiss

    Class: Dagger
    Rarity: Epic
    Equip: Off Hand

    Initiative: 4
    To Hit: 1
    Damage: 6 - 8
    Type of Damage: Melee (Piercing)
    Durability: 550 * quality
    Primary Skill: Dagger Fighting
    Secondary Skill: Back Stabbing

    Temporary Skills:
    +1 Dagger Fighting * quality level
    +1 Back Stabbing * quality level
    Average value:
    Cheap:2 Gold47 Silver62 Bronze
    Normal:3 Gold33 Silver33 Bronze
    Expert:3 Gold33 Silver34 Bronze
    Master:3 Gold33 Silver35 Bronze
    Grand Master:3 Gold33 Silver36 Bronze
    Grail:9 Gold33 Silver79 Bronze