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Currently displaying 53 Creatures: Creatures of the Realm
Adventurous Orc
Level: 13
Area: Forest
Type: Greenskin
Orcs usually band together in large hordes and are despite their violent nature rather social beings. However, once in a while an Orc -usually slightly more intelligent than their brethren- feels the need to venture into the unknown. Their weapons and gear is mostly looted from other adventurers unlucky enough to encounter an Orc.

Angry Bear
Level: 5
Area: Forest
Type: Animal
Bears can be very dangerous if you enter their territory. When running away from an attacking bear, it is not as important to outrun the bear as it important not to be the slowest running member of your party.

Angry Bird
Level: 6
Area: Forest
Type: Beast
They are real! Don't mess with them or they launch themselves at you -or at your screaming pig! And when they really get upset, they have been known to blow up!

Bandit
Level: 12
Area: Forest
Type: Criminal
A common Bandit who makes his living along the roads, usually by taking what belongs to someone else. His days are spent robbing merchants, drinking heavily, picking fights and avoiding honest work whenever possible. He smells strongly of sweat, cheap ale and pig. The pig would probably object to the comparison.

Blood Ooze
Level: 13
Area: Dungeon
Type: Ooze
This sinister, gelatinous creature can often be found around places with a bloody and dark history. Blood Oozes leave a red slick trail with a faint metallic scent resembling fresh blood.

Broad Boar
Level: 4
Area: Forest
Type: Animal
The ancestor to the domesticated pig, the broad boar is a wild, and often aggressive animal. Using its tusks as both a tool and a weapon, a broad boar can be very dangerous to the unwary traveler.

Brute Mercenary
Level: 8
Area: Forest
Type: Human
Mercenaries fight for money in the first place and usually they do a good job at it. But in times of peace and when the demand for hired blades is low, they often become "self-employed" and raid travelers, just like ordinary bandits.

Deep Sea Devil
Level: 9
Area: Water
Type: Beast
The Sea Devil is a vicious predator hunting smaller fish. It's tail can easily pierce skin, leather or scales. Despite the danger, Sea Devils are much wanted as it tastes rather delicious.

Dire Ram
Level: 9
Area: Mountains
Type: Beast
The Dire Ram is a distant relative of the domesticated ram, though the harsh conditions of the mountains have turned it into something far tougher. Years of climbing steep slopes, enduring bitter winds and headbutting anything that gets too close have given it thick muscles, stubborn endurance and an impressive lack of patience. Calling it a sheep is generally considered a mistake Seekers only make once.

Drill Sergeant
The Drill Sergeant is responsible for the training of new recruits and young warriors. Despite his attitude, shouting and smacking around, he managed to turn farmhands and milkmaids into formidable warriors.

Drunk Pirate
Level: 15
Area: Town
Type: Human
A drunk pirate who spends his time and money drinking in the Drooling Inn tavern. He seems to be the only survivor of a ship that was caught in a terrible storm after plundering a small ship with people dressed in white.

Fawn
Level: 3
Area: Forest
Type: Animal
A cute and skittish fawn who proudly claims to be the Guardian of the Glade. Its duties appear to consist mostly of watching strangers from a safe distance, hiding behind trees and fleeing at the first sign of trouble.

Filthy Villain
Level: 7
Area: Road
Type: Criminal
Villains like Eldrick usually hide in the woods close to roads and villages. They wait for unaware travelers and merchants, who then have to give up their valuables and goods if they want to remain alive.

Giant Bat
Level: 2
Area: Plains
Type: Beast
A bloodsucking black bat with the size of a baby but a more dangerous. The origin of those bats are unknown but it generally accepted that Necromantic powers are in play!

Giant Qwerky
Level: 1
Area: Road
Type: Beast
An almost cute little animal but with huge teeth. It's called a Qwerky as nobody exactly knows what it is. Often commoners try and capture these little creatures to be kept as a pet.

Giant Rat
Level: 3
Area: Town
Type: Vermin
Larger and more aggressive than ordinary rats these rodents can form a challenge for commoners and inexperienced adventures to handle. Especially as they rarely are seen alone...

Giant Spider
Level: 2
Area: Forest
Type: Insect
Giant Spiders are much like the small spiders you can crush beneath your boot, only larger, hairier, hungrier, and considerably less impressed by footwear. If you intend to crush one under your boot, you will need a much bigger boot.

Goblin Skirmisher
Level: 9
Area: Road
Type: Greenskin
Goblin Skirmishers are sly fighters that often act as scouts. In battle they form unorganized loose groups that harass the enemy troops and flee as soon the battle turns against them.

Goblin Warrior
Level: 12
Area: Forest
Type: Goblinoid
The Goblin Warrior is a cunning and nimble fighter, able to move swiftly in battle and strike with precision at the weakest of foes. Preferably those who already are down. Apart from their sharp teeth, they use a wide variation of looted weapons and equipment. Their numbers make up for whatever they may lack in size, skill, bravery and anything else what defines a fearsome warrior...

Grail Captain
Level: 35
Area: Town
Type: Quest Character
The Grail Captain is a middle-aged veteran soldier that has proven his value time after time. He now helps with the defenses of the Grail Monastery and intern matters.

Grail Knight
Level: 30
Area: Special
Type: Knight
A Questing Grail Knight traveling the Realm on a mighty warhorse is both an impressive as intimidating sight to behold. Acting as the representation of the Grail Lords, a Grail Knight speaks justice, hunts evil and defends the weak and innocent.

Grimgriddle
Level: 28
Area: Plains
Type: Daemon
Grimgriddle is a sinister deamon with an insatiable craving for pancakes. Driven by it’s hellish obsession, the Grimgriddle roams the Realms, in pursuit of the perfect, most delicious pancakes.

Killer Rabbit
Level: 20
Area: Forest
Type: Monster
Beware! This is not an ordinary rabbit! That's the most foul, cruel, and bad-tempered rodent you ever set eyes on! It's is the killer rabbit of Faerbannog! Use a Grenade!

Looter
Level: 8
Area: Plains
Type: Criminal
Looters usually prefer to leave the fighting to someone else. Why risk getting hurt when there might be corpses to rob afterwards? Still, when easy prey presents itself, they have little trouble getting their hands bloody before getting them dirty.

Looter Sergeant
Level: 11
Area: Road
Type: Criminal
Looter Sergeants earned their rank by being louder, meaner and considerably harder to kill than the average Looter. They keeps their men in line with a rusty blade, a foul temper and the occasional example made of anyone foolish enough to question their share of the loot.

Lost Goblin
Level: 6
Area: Plains
Type: Goblinoid
A pathetic, sniveling little creature, the Lost Goblin has somehow managed to lose both its tribe and whatever courage it once had. It prefers hiding, whining and running away to anything resembling a fair fight. Still, desperation can make even a coward dangerous — especially if the Seeker is asleep, unarmed or kind enough to turn your back on him.

Miner Bob
Level: 20
Area: Dungeon
Type: Human
Miner Bob is a small yet sturdy, dark colored, fellow who can be found around the mines of the Realm. His pet, a caged, tiny yellow bird accompanies him whenever he descend into the mines. Bob is always up for some heavy drinking, gambling or the occasional fight. He carries a huge Pickaxe and seems to know how to swing with it around.

Mole Rat
Level: 1
Area: Plains
Type: Animal
The sharp teeth and strong muscled cheeks of a Mole Rat can bite through even the thickest leather boots. Luckily these amazing creatures are almost blind giving their opponent a fair fighting chance.

Mountain Goat
Level: 6
Area: Mountains
Type: Animal
A hardy Mountain Goat that makes its home high in the cold and rocky parts of the Realm. Usually peaceful, it prefers climbing impossible slopes and minding its own business. Threaten it, however, and you may discover that horns work just as well downhill as they do uphill.

Mountain Lion
Level: 16
Area: Mountains
Type: Animal
The Mountain Lion prowls the higher reaches of the Realm, where it hunts Mountain Goats and anything else unfortunate enough to lose its footing. Fast, powerful and patient, it is considered a formidable predator. It usually prefers goats. A lost traveler, however, is a welcome change to the menu.

Mud Crab
Level: 3
Area: Water
Type: Animal
A small, slow creature with a hard shell that offers great protection. Many mud crabs can be found at the shores and around salt water. The crab meat remains a delicacy in the Realm.

Necromancer Adrian
Necromancer Adrian hides somewhere deep inside the Hrabrost Ruins. Looking for human parts to continue his foul experiments to bring back the dead.

Necromancer Fred
The mighty necromancer Fred looks to be very young, barely an adult. His oversized robe makes him look more like a child playing dress-up then a fearsome dark sorcerer, wielding unholy magic.

Ogre Outcast
Level: 22
Area: Special
Type: Giant
Ogres are towering giants and formidable opponents in battle. Luckily for adventurers, they are quite rare. Few Ogre Outcasts can be found banding together with other creatures, creating an unique symbiosis. Their fighting exists of unstoppable swings with large clubs or even entire trees. What they lack in finesse, they make up for brute force and extreme toughness.

Rabbit
Level: 1
Area: Forest
Type: Animal
A cute little rabbit hopping through the forests of the Realm in search of carrots, roots and anything else worth nibbling. Its two sharp front teeth are usually only reserved for vegetables.

Raging Bull
Level: 9
Area: Plains
Type: Animal
A wild and furious bull charging blindly at anything foolish enough to cross its path. It most likely broke loose from one of the ranches surrounding the town, though judging by its temper, nobody seems particularly eager to bring it back. Running is generally considered the sensible response when its horns are pointed in your direction.

Reilly LaBeau
Level: 16
Area: Road
Type: Criminal
Many -both lords as ladies- have been stolen and charmed by Reilly LaBeau, claiming that Reilly's kisses were worth the money they lost.

Skeleton Bob
Level: 7
Area: Special
Type: Undead
Skeleton Bob is little more than an animated corpse put back to -a temporary- life by a powerful and mighty Necromancer using foul magic.

Slaughter Crab
Level: 5
Area: Water
Type: Animal
This dangerous sea creature can be found around water and at the shore. It's scissors can easily tear apart shoes and toes from feet belonging to inexperienced adventurers. The Crab meat remains a delicacy in the Realm.

Slaughter Fish
Level: 7
Area: Water
Type: Animal
A Slaughter Fish is an aggressive fish with razor-sharp teeth that can be found in the waters of the Realm. They are known to be quite dangerous and often adventurers lose their fingers, hand or even their limbs to those vicious water creatures.

Slaver
Level: 8
Area: Mountains
Type: Criminal
Slavers dwell in places that are difficult to reach so they may escape the justice of the Grail Lords. They use long vicious whips to command and force slaves and as their preferred weapon.

Starved Lion
Level: 12
Area: Plains
Type: Animal
Once a proud hunter of the Realm, this lion has been reduced to a miserable collection of ribs, fur and stubbornness. Whatever dignity it once had has long since been replaced by hunger, desperation and the firm belief that anything moving might be dinner. It really is a sorry sight. Unfortunately, sympathy tends to disappear rather quickly once it starts chewing on your leg.

Thug
Level: 3
Area: Road
Type: Criminal
Thugs are little more than grown-up bullies. Their strength might compensate a little their lack of intelligence. Most Thugs don't grow very old as sooner or later they pick the wrong person to pester.

Town Guard
Level: 18
Area: Town
Type: Soldier
The standard Town Guard. If you refuse to pay your tax or you get caught sneaking out this guy will attack you (and kick your butt most likely)!

Training Dummy
A sturdy Training Dummy used by Drill Sergeants to teach young warriors how to fight. It never complains, never runs away, and has heroically survived more terrible sword swings than most knights would admit delivering.

Troglodyte
Level: 14
Area: Dungeon
Type: Monster
Troglodytes are cave dwellers, who have no sight but hunt primarily through smell. They hurl short javelins at their targets before closing in with tooth and claw, ferociously tearing away at their enemies with primal savagery.

Tusked Basilisk
Level: 10
Area: Plains
Type: Reptile
Being a coldblooded reptile, the Tusked Basilisk depends on the sun for it's survival. This vicious creature is fast and agile but so far no reports have been found of being able to petrify Seekers.

Water Barracuda
Level: 17
Area: Water
Type: Beast
The Water Barracuda is a large and vicious predator that lurks beneath rivers and lakes. Fast, aggressive and armed with rows of sharp teeth, it has little patience for anything entering its waters. Most creatures flee when disturbed. The Water Barracuda prefers to investigate whether the disturbance is edible.

Wild Dog
Level: 4
Area: Plains
Type: Animal
A wild and hungry dog roaming the roads and forests of the Realm in search of food, shelter and anything that looks easy to chase. Whether it becomes a danger or a loyal companion often depends on how the Seeker approaches it. Offering food usually helps, looking edible does not.

Wild Wolf
Level: 5
Area: Forest
Type: Animal
A Wild Wolf roams the dense forests of the Realm alone, hunting small animals and anything else unfortunate enough to appear weak or lost. Most Seekers will hear its growl before they see it, though by then the wolf may already have decided what is for dinner.

Winter Wolf
Level: 15
Area: Special
Type: Beast
These huge monstrous creatures are -luckily- only seen during the coldest winter months. They are deadly predators who adapted perfectly to cold weather. The pelts of these beasts are much desired by the rich and wealthy.

Worg
Level: 14
Area: Plains
Type: Beast
A Worg resembles a wolf that nature somehow made larger, faster and considerably less pleasant. With oversized teeth, sharp reflexes and a foul temper, it hunts with frightening efficiency. Scholars may argue whether Worgs are a separate breed, a mutation, or simply wolves that took things too far. But in general most Seekers are too busy running to care.

Wurmling
Level: 15
Area: Plains
Type: Reptile
Wurmlings are large, cunning creatures blessed with sharp instincts, surprising speed and an unfortunate appetite for violence. Despite their size, they can move far quicker than most Seekers expect. A young Wurmling is dangerous enough. One allowed to grow undisturbed may eventually become a truly monstrous beast of formidable strength. This is generally considered a good reason not to leave the little ones alone.